All heroes

Yin

Инь
Fighter · AssassinExpJungle
WIN RATE
48.6%
PICK RATE
0.60%
BAN RATE
2.6%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Control immunity during Frenzy Strike
  • High mobility: several dashes
Weaknesses
  • No hard control of their own
  • Long ultimate cooldown — 60 / 55 / 50 s by level

SKILLS

WHO COUNTERS YIN

Pick them when the enemy has Yin · score is their advantage
You out-duel him inside his own ultimate, which is the only place he is dangerous.
You simply win the isolated fight he drags you into.
Gloo10.3
You simply win the isolated fight he drags you into.
You out-duel him inside his own ultimate, which is the only place he is dangerous.
You simply win the isolated fight he drags you into.

WHO YIN COUNTERS

Pick Yin into them
Kalea10.3
You isolate her in the domain where no teammate can be healed and she cannot leave.
Floryn10.3
In your domain a global heal means nothing — nobody is there to receive it.
The domain isolates him from the guards his ultimate depends on and you win the duel inside it.
He is fragile once the Shadow state is spent — kill him before Nether Realm goes up and the HP buffer never happens.
Estes10.1
He is caught alone and the isolated duel is exactly what your kit is for.

BEST TEAMMATES

Wanwan
Win often together: +5.0% win rate in ranked statistics.
Zhuxin
Win often together: +3.2% win rate in ranked statistics.
Minsitthar
Win often together: +3.1% win rate in ranked statistics.

HOW TO PLAY YIN

Your goal is to isolate squishy carries (Marksmen and Mages). Use S2 to stun and S1 for burst damage. In your Lieh form (inside Ultimate), your S2 becomes a much longer dash-stun and your S1 deals massive AoE damage. If you kill an enemy inside the domain, you emerge in Lieh form and reset your skill cooldowns. Avoid trapping tanky brawlers like Terizla or Thamuz who can survive your 8-second burst.

HOW TO PLAY AGAINST YIN

  1. Do not waste crowd control during Frenzy Strike — it does not land then.
  2. After the ultimate you have 50–60 seconds without it — force fights then.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Instant Blast
  • Rings left behind by Yin before entering Lieh's domain will be dragged inside at the same distance behind Yin and will try to catch up to Lieh.
  • Instant Blast's extra 30% Damage Reduction does not stack with Instant Blast (Lieh)'s damage reduction but its duration will be reset instead.
  • Rings left behind by Lieh just before exiting his domain will be dragged outside at the same distance where in first dragged the target before catching up to Yin.
  • Instant Blast (Lieh)'s extra 30% Damage Reduction does not stack with Instant Blast's damage reduction but its duration will be reset instead.
My Turn
  • Pulling an enemy inside Lieh's domain has a slight casting delay.
  • For interaction detail, please refer to My Turn Interaction section below.