All heroes

Mathilda

Матильда
Support · AssassinRoam
WIN RATE
45.4%
PICK RATE
0.10%
BAN RATE
0.2%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Control immunity during Circling Eagle
  • High mobility: several dashes

SKILLS

WHO COUNTERS MATHILDA

Pick them when the enemy has Mathilda · score is their advantage
Go Away! throws her out the moment she dives, and her ultimate cannot carry a target through the barrier.
She absorbs the shields Mathilda's whole kit revolves around and wins the long fight.
Baxia10.5
Baxia Mark cuts her shield and regeneration by half, and the shield is what keeps her alive.
Franco10.4
Suppression catches her mid-dash and the ultimate cannot carry her out of it.
Aurora10.2
A freeze lands the moment she commits and she cannot dash out of the follow-up.

WHO MATHILDA COUNTERS

Pick Mathilda into them
Yin10.5
You out-duel him inside his own ultimate, which is the only place he is dangerous.
X.Borg10.5
You dive past the flames and drag his target out before the armour detonation lands.
You dive past him and pull your carry out of Avatar of Guardian before the taunt can hold anyone.
Your speed and vision deny the stealth approach, and you carry the target out of the ambush.
You dodge Rotary Impact and Force Swing outright — both are directional and you never stand in line.

BEST TEAMMATES

Beatrix
She carries the sniper out of any dive and back into firing position.
Chip
Win often together: +9.7% win rate in ranked statistics.
Marcel
Win often together: +7.5% win rate in ranked statistics.

HOW TO PLAY MATHILDA

Use your second skill to provide shields and a free dash for your allies—this is key for saving teammates. During your Ultimate, you are immune to CC and can circle an enemy to position yourself for a perfect dive or escape.

HOW TO PLAY AGAINST MATHILDA

  1. Do not waste crowd control during Circling Eagle — it does not land then.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Soul Bloom
  • Fully affect concealed, invisible and unsighted targetable enemies in range. If the number of enemies in range is less than or equal to the number of attracted wisps, each enemy will be hit once, prioritize unsighted enemy heroes.
Guiding Wind
  • The ability lasts 5 seconds.
  • The option to be guided is disabled if the ally is rooted.
Circling Eagle
  • Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
  • Mathilda reveals the target and maintains a distance of 3.5 around her target. This state lasts up 4 seconds.
  • Mathilda will immediately stops circling and dashes towards the location of the target if the target is too far away or it dies.
  • In Yin's My Turn, she will circle around the center point instead but the damage and effect is still applied to Yin.
  • Mathilda is not CC immune during the dash animation.