All heroes

Alpha

Альфа
FighterExpJungle
WIN RATE
45.7%
PICK RATE
1.05%
BAN RATE
0.5%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Lots of hard control: airborne, stun
  • Mobility: Spear of Alpha
Weaknesses
  • No protection from crowd control

SKILLS

WHO COUNTERS ALPHA

Pick them when the enemy has Alpha · score is their advantage
Diggie10.8
Your cleanse removes the Spear stun and the whole combo is thrown away.
Ling10.0
You dodge Rotary Impact and Force Swing outright — both are directional and you never stand in line.
You dodge Rotary Impact and Force Swing outright — both are directional and you never stand in line.
You dodge Rotary Impact and Force Swing outright — both are directional and you never stand in line.
Kaja8.7
They clump together and his cage catches the whole group at once.

WHO ALPHA COUNTERS

Pick Alpha into them
He grinds them down in the long trade his passive is built for.
Spear of Alpha dives straight onto the backline and the lifesteal carries you through his burst.
He grinds them down in the long trade his passive is built for.
Can steal Ultimate and airborne your own team, disrupting the fight.
You punish Uranus long before the scaling matters.

BEST TEAMMATES

Phoveus
Win often together: +3.8% win rate in ranked statistics.
Diggie
Win often together: +3.8% win rate in ranked statistics.
Barats
Win often together: +3.2% win rate in ranked statistics.

HOW TO PLAY ALPHA

Beta deals True Damage when you hit enemies with skills. Use your Ultimate to initiate or cancel dangerous enemy channeling skills.

HOW TO PLAY AGAINST ALPHA

  1. No protection from control — a stun before the engage wins the duel.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Beta, Advance!
  • Locked On can only be activated by Alpha's skills and basic attacks.
Spear of Alpha
  • Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.