AT A GLANCE
Strengths
- Percent-health or true damage that threatens tanks
- Hard control: Baxia-Shield Unity (stun)
Weaknesses
- No protection from crowd control
SKILLS
Baxia Mark
shield
Baxia activates the Baxia Mark permanently, reducing the final damage received by 15 (+1 Hero Level).
At the same time Baxia's will reduce the enemy hero's Shield and HP Regen by 50% for 4 seconds when hit by his skills.
Baxia-Shield Unity
Cooldown: 15–12 s by level
knockbackstunshieldleaponly interrupted by: suppression, airborne, freeze, transform
Baxia retracts himself into his shield and accelerates forward [for 9 seconds]. When hitting an enemy unit, he will deal 300–400 (+60% MP) magic damage to it and nearby enemies, stunning the target for 0.8 second and slightly knocking other nearby enemies back.
During the process of accelerating forward, use this skill again to launch Baxia upward so that he can cross obstacles and enemy minions. When leaping up, if there is an enemy hero under Baxia, he will strike down this hero, dealing 375–500 (+75% MP) magic damage to this hero and nearby enemies, stunning the hit target for 1.5 seconds, and slightly knocking other nearby enemy targets back.
Shield of Spirit
Cooldown: 10–7 s by level
slowshield
Baxia throws his shield forward that will disappear upon hitting an enemy hero or creeps, dealing 180–255 (+120% MP, +6% max HP) magic damage to the target and minions on the path. Meanwhile, marks them for 5 seconds and slows them down by 50% for 1 second. The shield disappears upon hitting the first enemy hero or creep.
Baxia can cast this skill again [for 5 seconds]. If an enemy hero or creep us hit by the skill, the cooldown will be reduced by 15%.
Tortoise's Puissance
Cooldown: 40 / 37.5 / 35 s by level
slowdamage reductionshield
Baxia holds his shield to the front and begins sprinting frantically, gaining 30% extra Movement Speed for 10 seconds while leaving a lava path behind. Enemies on the path will take 40–50 (+30% MP) magic damage and be slowed by 15% for 0.5 seconds every 0.5 seconds. For the duration, the Damage Reduction effect from Baxia Mark is increased to 240% (85).
WHO COUNTERS BAXIA
Pick them when the enemy has Baxia · score is their advantage
X.Borg10.5
The burn beats Baxia's regeneration and his hybrid damage does not threaten the armour.
Terizla10.5
You lock him in place and he cannot roll away from it.
Suyou10.5
You melt his health pool faster than the anti-heal aura can matter.
Khufra10.5
You lock him in place and he cannot roll away from it.
Karrie10.5
You melt his health pool faster than the anti-heal aura can matter.
WHO BAXIA COUNTERS
Pick Baxia into them
Obsidia10.9
Anti-heal cuts the lifesteal she needs in long fights, and you roll into her before Bone Energy ever stacks.
Mathilda10.5
Baxia Mark cuts her shield and regeneration by half, and the shield is what keeps her alive.
Fredrinn10.5
Damage over time beats the burst-and-heal rhythm he plays around.
Aulus10.5
Anti-heal cuts the lifesteal that keeps him alive while he sticks to you.
Freya9.9
Anti-heal cuts the lifesteal that keeps her diving.
BEST TEAMMATES
HOW TO PLAY BAXIA
Use your Shield Unity (wheel) to roam quickly and initiate fights. Your passive naturally reduces enemy healing and shield effects, making you the ultimate counter to sustain heroes.
HOW TO PLAY AGAINST BAXIA
- Only suppression, airborne, freeze, transform interrupts Baxia-Shield Unity.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- If the enemies are affected by the Life Drain Unique-Passive items, Baxia Mark can stack multiplicatively with equipment Unique Passive - Life Drain and can apply up to 65% Shield and HP Regen Reduction, not 80% as it does not stack using addition.
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
- Only these interrupt it: suppression, airborne, freeze, transform.
- Cooldown starts when the skill ends.
- This skill can only be interrupted by airborne, suppressed, frozen or transformed crowd control effect.
- Cooldown starts when the skill ends.
