AT A GLANCE
Strengths
- Invulnerable during Crossbow of Tang
- Needles in Flowers removes control
- Percent-health or true damage that threatens tanks
Weaknesses
- No hard control of their own
SKILLS
Tiger Pace
dash
Enemy heroes hit by Wanwan's attacks will have their weakness[es] exposed and position revealed for 5 seconds. When hitting an enemy's weakness, Wanwan deals 67 (+3 per level) and increases their damage taken from her subsequent attacks by 10% for 5 seconds.
Wanwan can dash a short distance after each arrow fired from her Basic Attack. The dash speed scales with her Attack Speed.
Swallow's Path
Cooldown: 10–8 s by level
immobilizeslow
Wanwan throws a Fire Swallow in the target direction, triggering Tiger Pace while dealing 120 (+40% PA) physical damage to enemies in its path. The Fire Swallow then turns into 3 rotating Swallow Daggers. After a short delay, these Swallow Daggers will fly back to Wanwan one after another, dealing 60 (+65% PA) physical damage to enemies on their way back and slowing them by 30% for 1.5 seconds. Enemies hit by the Swallow Dagger twice are immobilized for 0.5 seconds.
Needles in Flowers
Cooldown: 24–20 s by level
removes control
Wanwan removes all control effects on herself and triggers Tiger Pace. Meanwhile, she shoots Deadly Needles in all directions, dealing 150 (+60% PA) physical damage to enemies hit.
Crossbow of Tang
Cooldown: 50 / 46 / 42 s by level
invincibleuntargetableleap
Wanwan leaps into the air and fires arrows at the target enemy hero for 2.5 seconds in rapid succession, dealing 60 (+35% PA) physical damage per arrow. If the target is killed during this attack, Wanwan will switch to another enemy hero in her attack range, gain 30% Attack Speed, and extend the skill duration by 1 second (this effect can trigger up to 3 times). Wanwan is untargetable and invincible for the duration and can trigger Tiger Pace upon killing an enemy and at the end of the duration.
Crossbow of Tang can only be cast on enemy heroes with all their weaknesses hit and Wanwan gains 100% Movement Speed during the duration. This damage is regarded as Basic Attack damage, and the firing rate scales with Wanwan's Attack Speed.
WHO COUNTERS WANWAN
Pick them when the enemy has Wanwan · score is their advantage
Phoveus12.5
She dashes with every attack, and every one of them triggers his chase.
Moskov10.5
Fast attacks and the spear stun tear through them once he is set up.
Lunox10.5
She dodges the commitment entirely and punishes them for it.
Irithel10.5
You keep firing while moving and never give her the clean weakness points she needs.
Franco10.3
Flicker into suppression bypasses her cleanse entirely — once caught she cannot get out.
WHO WANWAN COUNTERS
Pick Wanwan into them
Terizla10.5
True damage from max health ignores every point of defence he builds.
Natan10.5
You never stand in a straight line for his bouncing attacks and you out-mobility him completely.
Masha10.5
Percent-health damage tears through health bars faster than she can restore them.
Benedetta10.5
Needles in Flowers clears her stun and Tiger Pace keeps you out of every skill shot.
Atlas10.5
Cleanse or control immunity walks straight out of the chain he built the fight around.
BEST TEAMMATES
HOW TO PLAY WANWAN
Mobility is your life. Dash after every basic attack to kite enemies and dodge skill-shots. Use S1 (Swallow's Path) to hit the weaknesses on the enemy's back. Your S2 (Needles in Flowers) is a built-in Purify—save it for dangerous CC like stuns or slows. You can only use your Ultimate once ALL weaknesses of a single target are broken. Once in the air, you are untargetable and invincible.
HOW TO PLAY AGAINST WANWAN
- Crossbow of Tang grants invulnerability — wait it out.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Additional damage dealt to enemy heroes only includes damage from skills and Basic Attacks.
- Applies 3 Weaknesses visuals upon hitting an enemy Hero. The angle of Weaknesses' visuals is related to the angle between Wanwan and her opponent; First visual is always behind the target, while the other 2 visuals are positioned 60 degrees towards its left and right.
- Weaknesses exposed to enemies will immediately disappear after Wanwan dies.
- Wanwan gets 30% extra attack speed after getting a kill for an unknown duration.
- The dash after each attack is fully disabled by root and blocked by Khufra's Bouncing Ball, and trigger Phoveus' Demonic Force.
- Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.
- This skill removes all debuffs (excluding suppressed) on Wanwan in general, not specifically limited to crowd controls.
- Tiger Pace is the one giving extra attack speed. Not her ultimate, Crossbow of Tang, despite being briefly mentioned in this ability. (See the notes of Tiger Pace.)
- Additional damage dealt to creeps includes all types of damage from any source.
- Wanwan is invincible throughout the duration of Crossbow of Tang.
- This skill removes all existing debuffs on Wanwan, however, it remains unusable while under the control of basic or higher-level crowd control effects.
- She can freely move through joystick, but cannot pass through obstacles in spite of her flying animation.
- This skill's base damage cannot be critical.
- The Attack Speed bonus from Inspire is not limited to 8 Basic Attacks for this skill.
