AT A GLANCE
Strengths
- Hard control: Power of Wildness (stun)
- Mobility: Power of Wildness
Weaknesses
- No protection from crowd control
SKILLS
Blessing of Wilderness
Cooldown: 6 s
slow
Hilda recovers 2% HP per second while in the bush. Entering a bush enhances her next Basic Attack, which deals 110 (+130% PA, +12 per level) physical damage to the target, reduces the target's Movement Speed by 40%, and deals 40 (+100% PA, +10 per level) physical damage to enemies behind the target. After using the enhanced Basic Attack, this effect enters a 6 second cooldown.
Hilda's Basic Attack and skills apply a Wilderness Mark on hit, which lasts up to 4 seconds and stacks up to 6. Each stack reduces the enemy hero's Physical Defense and Magic Defense by 3%.
Combat Ritual
Cooldown: 10–7.5 s by level
shield
Hilda gains 60% Movement Speed for 3 seconds and receives a shield that absorbs damage equal to 10% Max HP, lasting 3 seconds.
Art of Hunting
Cooldown: 8–6 s by level
knockback
Hilda locks onto an enemy target, each time dealing 220–420 (+100% PA) physical damage. Skill can be released 3 times at most. The 2nd attack will deal damage to target's surroundings, and the 3rd attack will knock back the target and surrounding enemies temporarily.
Power of Wildness
Cooldown: 32 / 28 / 24 s by level
stunleap
Hilda [leaps forward and] launches a powerful slash on the target enemy, dealing 600–1000 (+250% extra PA) physical damage and stunning them for 0.2 seconds. Nearby enemies also take 60% damage. Each stack of Wilderness Mark makes Power of Wildness deal 2.5% of the target's Max HP as extra damage. At max stacks, Power of Wildness deal 20% of the target's Max HP as extra damage.
WHO COUNTERS HILDA
Pick them when the enemy has Hilda · score is their advantage
Kimmy9.7
You kite her from range and poke her out before she can ever engage.
Carmilla9.6
Knockback and stun stop Combat Ritual before she reaches you.
Belerick9.1
True damage from max health goes straight through the defence she stacks.
X.Borg8.9
Anti-heal cuts the bush regeneration and the shield her whole early game runs on.
Thamuz8.9
Anti-heal cuts the bush regeneration and the shield her whole early game runs on.
WHO HILDA COUNTERS
Pick Hilda into them
Diggie10.5
She runs them down across the map and they cannot answer the pressure.
Nolan10.2
You run him down before he scales and bush regeneration wins every early skirmish.
Harith10.0
You punish Harith long before the scaling matters.
Granger10.0
Her durability outlasts his burst combos and wins the extended trade.
Fanny10.0
Knocking Fanny off position breaks the whole kit. Your control lands the moment Fanny commits to the jump.
BEST TEAMMATES
HOW TO PLAY HILDA
Utilize bushes to regenerate HP and gain a shield during combat. Invade the enemy jungle early to delay their farm, and stack your Ultimate by getting kills or assists to deal massive execution damage.
HOW TO PLAY AGAINST HILDA
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Hilda is healed instantly upon entering the bush. Therefore walking in and out of the bush heals faster than staying inside.
- Hilda's enhanced Basic Attack is disabled during immobilized.
- This skill is disabled during immobilized and rooted.
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
- This skill is disabled during immobilized and rooted.
