All heroes

Carmilla

Кармилла
Support · TankRoam
WIN RATE
52.9%
PICK RATE
0.60%
BAN RATE
1.5%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Hard control: Bloodbath (stun)
Weaknesses
  • No dash or blink — hard to escape a dive
  • No protection from crowd control
  • Long ultimate cooldown — 60 / 52 / 44 s by level

SKILLS

WHO COUNTERS CARMILLA

Pick them when the enemy has Carmilla · score is their advantage
Ling10.5
Carmilla has no way out once you reach the backline. Carmilla is static and dies to a committed dive.
X.Borg10.4
Continuous burn beats the lifesteal she holds fights with.
Carmilla has no way out once you reach the backline. Your burst deletes Carmilla before they can respond.
Carmilla has no way out once you reach the backline. Carmilla is static and dies to a committed dive.
Carmilla has no way out once you reach the backline. Heavy crowd control on a hero who cannot escape it.

WHO CARMILLA COUNTERS

Pick Carmilla into them
You out-burst him in lane and punish the weak early game he has to farm through.
The link punishes them for standing anywhere near their team.
Knockback and stun stop Combat Ritual before she reaches you.
Your pick wins this matchup — mechanics favour you, though ranked data narrows the gap.
She strips their defence with every hit and heals through everything they trade back.

BEST TEAMMATES

Atlas
The link shares Atlas's control across their whole team — a classic tournament pairing.
Tigreal
Linked enemies all take the chain effect from a single engage.
Gatotkaca
The link spreads his taunt to everyone connected to it.

HOW TO PLAY CARMILLA

Your Ultimate links enemies together, causing them to share damage and CC. Use your first skill to steal defenses and sustain yourself in the middle of a fight.

HOW TO PLAY AGAINST CARMILLA

  1. No dashes — easy to catch with control and a dive.
  2. After the ultimate you have 44–60 seconds without it — force fights then.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Vampire Pact
  • Only Carmilla's basic attacks and skills can trigger Vampire Pact.
  • Enemies can purify themselves to remove the invisible debuff from this skill.
Bloodbath
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
  • Cooldown only starts when the skill was casted or expired.
  • Bloodbath Energy can fully charge for 2.5 seconds, and can overcharge it for another 2 seconds.
Curse of Blood
  • Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.