AT A GLANCE
Strengths
- Control immunity during Time Journey
- Time Journey removes control
Weaknesses
- No hard control of their own
- Long ultimate cooldown — 76 / 70 / 64 s by level
SKILLS
Young Again
Upon death, Diggie reverses time and turns to egg form, in which he can continue to move around and gains a new set of skills. He cannot be targeted in egg form and will revive after a period of time.
Auto Alarm Bomb
Cooldown: 8–5 s by level
knockbackslow
Diggie flings an owl alarm to the target location. The alarm will then remain stationary for 25 seconds or until it reacts to the first enemy in range, chasing them and exploding upon collision. The explosion deals 500–600 (+100% MP) magic damage to nearby enemies and slows them by 30%.
Diggie gains 2 stacks of Dangerous Sparks each time an enemy hero is hit by the explosion (up to 60 stacks), each stack increasing the skill's damage by 1%. Diggie loses half the stacks upon death, but can gain 1 stack of Dangerous Sparks each time his skill hits an enemy hero when in the egg form.
Up to 5 owl alarms can exist at the same time.
Reverse Time
Cooldown: 15–10 s by level
pullslow
Diggie marks a target enemy hero for 4 seconds and pulls them back to their previous location after the duration ends, dealing 150–400 (+100% MP) magic damage and slowing it by 80%.
If the enemy moves out of the circle , the pull will be triggered early.
Time Journey
Cooldown: 76 / 70 / 64 s by level
control immunityremoves controlshield
Diggie removes all debuffs on nearby allied heroes (including himself) and grants them 650–880 (+300% MP) shield and Control Immunity for 3 seconds. He also gains 50% Movement Speed for 0.5 seconds.
Young Again
Upon death, Diggie reverses time and turns to egg form, in which he can continue to move around and gains a new set of skills. He cannot be targeted in egg form and will revive after a period of time.
Disdain
Cooldown: 5 s
Diggie displays serious disdain for the enemy, dealing a small amount of damage to surrounding enemies while venting anger.
Egg Dance
Cooldown: 5 s
Diggie happily dance his hometown jig, dealing a small amount of damage to enemies.
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Victory Prayer
Cooldown: 5 s
Diggie rolls on the ground, praying for the enemy's base to explode immediately. They say it's impossible to happen.
WHO COUNTERS DIGGIE
Pick them when the enemy has Diggie · score is their advantage
Hanzo11.5
Your burst deletes Diggie before they can respond. You can commit on Diggie with almost no risk to yourself.
Hilda10.5
She runs them down across the map and they cannot answer the pressure.
Estes10.5
Team healing outlasts the bomb poke, and he has no burst to break through it.
Zhask10.4
The spawn holds the lane he wants to roam from and he is far too weak early to contest it.
Nolan10.4
Diggie has no way out once you reach the backline. Your burst deletes Diggie before they can respond.
WHO DIGGIE COUNTERS
Pick Diggie into them
Alpha10.8
Your cleanse removes the Spear stun and the whole combo is thrown away.
Lolita10.5
Her stun is the only engage she has, and his ultimate deletes it from the fight.
Kalea10.2
Your cleanse removes the airborne from Tsunami Slam and her pick attempt is wasted.
Akai10.1
Built-in cleanse or control immunity walks straight out of Heavy Spin.
Balmond9.9
Cyclone Sweep is a channel that his cleanse and knockback simply undo.
BEST TEAMMATES
HOW TO PLAY DIGGIE
Stack your bombs in bushes to zone out enemies and provide vision. Always save your Ultimate to purify massive crowd control spells like Atlas or Tigreal's Ultimates.
HOW TO PLAY AGAINST DIGGIE
- Do not waste crowd control during Time Journey — it does not land then.
- After the ultimate you have 64–76 seconds without it — force fights then.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Diggie provides vision on egg form.
- Diggie will receive 75 extra movement speed during egg form.
- There will be a 2-second delay to fully control Diggie after death or revival. Diggie will be vulnerable to attacks 1 second after reviving.
- Stacking up Dangerous Sparks for each egg form skills has 1 second cooldown.
- When thrown into an enemy unit, the owl alarm detonates immediately rather than chasing the enemy as a ward.
