All heroes

Yi Sun-shin

Ли Сун-Син
Marksman · AssassinJungleGold
WIN RATE
51.8%
PICK RATE
1.40%
BAN RATE
11.5%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Control immunity during Traceless
  • Hard control: Mountain Shocker (stun)
Weaknesses
  • Long ultimate cooldown — 60 s

SKILLS

WHO COUNTERS YI SUN-SHIN

Pick them when the enemy has Yi Sun-shin · score is their advantage
Your burst deletes Yi Sun-shin before they can respond. You punish Yi Sun-shin long before the scaling matters.
Your burst deletes Yi Sun-shin before they can respond. You punish Yi Sun-shin long before the scaling matters.
Imperial Justice locks him in the circle where dashes do not take him out.
You punish Yi Sun-shin long before the scaling matters. You out-sustain the poke Yi Sun-shin relies on.
You punish Yi Sun-shin long before the scaling matters. Your control lands the moment Yi Sun-shin commits to the jump.

WHO YI SUN-SHIN COUNTERS

Pick Yi Sun-shin into them
Mathilda wants to group while you take the map somewhere else.
Faramis wants to group while you take the map somewhere else. You simply walk out of what Faramis needs to finish casting.
He out-splits Thamuz across the map and never stands in the scythes for a long trade.
You chip Baxia down from a range they cannot answer.
Nana8.9
He kills her before Molina Smooch is up, and the passive revive does not save her from his follow-up.

BEST TEAMMATES

Floryn
Win often together: +2.9% win rate in ranked statistics.
Uranus
Win often together: +2.8% win rate in ranked statistics.
Valentina
Win often together: +2.6% win rate in ranked statistics.

HOW TO PLAY YI SUN-SHIN

Master the weapon swap. Always alternate between melee (sword) and ranged (bow) attacks to trigger your passive's guaranteed critical hits and reduce the cooldown of S1 (Traceless). Use S1 to dodge crowd control, as it provides CC immunity during the dash. Your Ultimate (Mountain Shocker) should be used to reveal the enemy's position, assist in kills across the map, or check for an objective steal.

HOW TO PLAY AGAINST YI SUN-SHIN

  1. Do not waste crowd control during Traceless — it does not land then.
  2. After the ultimate you have 60 seconds without it — force fights then.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Heavenly Vow
  • The differentiation range is indicated by a red ring around Yi Sun-shin. His current weapon is displayed below the health bar, with glaive on the left and longbow on the right.
  • Whether the last attack is considered ranged or melee is determined upon attacking, not upon hitting or landing. Similarly, Yi Sun-Shin gains Enhanced basic attack right after attacking.
  • When there are enhanced basic attack(s) left, there is a glow in his weapon. The enhanced basic attack plays a different sound in both types.
  • The enhanced basic attack lasts 5 seconds.
  • The next attack type to trigger Weapon Mastery persists death.
Blood Floods
  • The tap/hold differentiation time is appr. 0.25 seconds.
  • The arrow damages enemies slightly longer than the indicator range.
  • When the arrow hits an enemy, even unsighted, an impact sound is played.
  • The arrow starts at 1.9 unit, and max range is approximately 7.6 unit.
Mountain Shocker
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
  • Cooldown begins as soon as the ability is first cast.
  • Ignores untargetable enemies.
  • Despite the description, Yi Sun-shin only gains Weapon Mastery on the second cast.
  • Fully reveal units inside and outside of Yin's My Turn.
  • Yi Sun-shin is still credited with an assist if an enemy is revealed but not damaged by this ability.
  • The speed bonus decays by 12.5% each 0.5 seconds, Yi Sun-shin gains 70%/57.5%/45%/32.5%/20% bonus Movement Speed within 0.5/1/1.5/2/2.5 after cast.
  • Damage is dealt three times over 2 seconds, with an interval of 0.75s.|level-scaling=Base Damage: 150 / 225 / 300