All heroes

Arlott

Арлотт
Fighter · AssassinExpJungle
WIN RATE
47.8%
PICK RATE
0.39%
BAN RATE
0.7%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Hard control: Dauntless Strike (stun)
  • Mobility: Vengeance
Weaknesses
  • No protection from crowd control

SKILLS

WHO COUNTERS ARLOTT

Pick them when the enemy has Arlott · score is their advantage
Movement denial locks him out of the dashes his entire reset loop needs.
Zhask10.2
You poke him out of lane before the core items arrive.
Chip10.2
You lock him down before the mark chain starts and he never resets.
Every Vengeance dash refreshes your chase — his mobility becomes his weakness.
Your control lands the moment Arlott commits to the jump.

WHO ARLOTT COUNTERS

Pick Arlott into them
Zhuxin10.5
You reset onto her repeatedly and she has one blink to answer all of it.
Ruby10.5
You reset onto her repeatedly and punish her every time the hook cooldown is spent.
Lunox10.3
You out-pressure her early, long before her items come together.
He is caught in the mark chain and stunned out of everything he tries.
You punish Esmeralda long before the scaling matters.

BEST TEAMMATES

Chip
Win often together: +6.4% win rate in ranked statistics.
Faramis
Win often together: +4.8% win rate in ranked statistics.
Lucas
Win often together: +3.9% win rate in ranked statistics.

HOW TO PLAY ARLOTT

His second skill resets when hitting enemies marked by CC or your first skill. Chain your dashes to stick to targets and sustain through damage.

HOW TO PLAY AGAINST ARLOTT

  1. No protection from control — a stun before the engage wins the duel.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Demon Gaze
  • Demon Gaze is applied to enemies within 5.5 unit, even if Arlott is unsighted to them.
  • Become CC immune does not remove
  • Demon Gaze is independent from Arlott. The ability keeps its cooldown when he dies.
  • Reapplying Mark through control effects refreshes the duration.
Dauntless Strike
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
Vengeance
  • This skill cannot be interrupted.
  • The skill button glows if there exists marked enemy within range.
  • The glow will only be updated after the skill ends where Arlott reaches the target and tries to apply damage.
  • If the skill is pressed again while Arlott is still flying, it will be queued to immediately chain afterwards, even if there is no marked enemy within range.
Final Slash
  • The ability can be repositioned by Flicker during the cast delay.