AT A GLANCE
Strengths
- Hard control: Dauntless Strike (stun)
- Mobility: Vengeance
Weaknesses
- No protection from crowd control
SKILLS
Demon Gaze
Arlott possesses a demonic eye that will Mark enemy units near Arlott that become affected by control effects for 7s.
The eye will also automatically Mark a nearby enemy hero every 7s.
Dauntless Strike
Cooldown: 8–5 s by level
stun
Arlott swings his lance forward, dealing 200 (+60% PA) physical damage and briefly stunning the targets in the area.
Targets hit by the further part of the AOE will be stunned for 1s instead.
Vengeance
Cooldown: 10–8 s by level
healingcannot be interrupted
Arlott charges at an enemy and deals 160 (+60% PA) physical damage (this skill cannot be interrupted during movement).
If Arlott's target is Marked, this skill will deal double damage and refresh its cooldown , and restoring 0 (+90% PA) HP to Arlott (only restores 50% of that amount when used on a non-hero unit).
Final Slash
Cooldown: 24 / 21 / 18 s by level
Arlott cleaves in front of him, dealing 400 (+80% extra PA) physical damage to targets in the area and pushing them to the edge of the AOE and breifly revealing their location.
WHO COUNTERS ARLOTT
Pick them when the enemy has Arlott · score is their advantage
Minsitthar11.2
Movement denial locks him out of the dashes his entire reset loop needs.
Zhask10.2
You poke him out of lane before the core items arrive.
Chip10.2
You lock him down before the mark chain starts and he never resets.
Phoveus10.0
Every Vengeance dash refreshes your chase — his mobility becomes his weakness.
Lolita9.7
Your control lands the moment Arlott commits to the jump.
WHO ARLOTT COUNTERS
Pick Arlott into them
Zhuxin10.5
You reset onto her repeatedly and she has one blink to answer all of it.
Ruby10.5
You reset onto her repeatedly and punish her every time the hook cooldown is spent.
Lunox10.3
You out-pressure her early, long before her items come together.
Irithel10.3
He is caught in the mark chain and stunned out of everything he tries.
Esmeralda10.0
You punish Esmeralda long before the scaling matters.
BEST TEAMMATES
HOW TO PLAY ARLOTT
His second skill resets when hitting enemies marked by CC or your first skill. Chain your dashes to stick to targets and sustain through damage.
HOW TO PLAY AGAINST ARLOTT
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Demon Gaze is applied to enemies within 5.5 unit, even if Arlott is unsighted to them.
- Become CC immune does not remove
- Demon Gaze is independent from Arlott. The ability keeps its cooldown when he dies.
- Reapplying Mark through control effects refreshes the duration.
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
- This skill cannot be interrupted.
- The skill button glows if there exists marked enemy within range.
- The glow will only be updated after the skill ends where Arlott reaches the target and tries to apply damage.
- If the skill is pressed again while Arlott is still flying, it will be queued to immediately chain afterwards, even if there is no marked enemy within range.
- The ability can be repositioned by Flicker during the cast delay.
