AT A GLANCE
Strengths
- Control immunity during Raging Slash
- High mobility: several dashes
SKILLS
Homeland Defender
slowshielddash
Each time Lapu-Lapu deals damage, he gains 10 Bravery Blessing (halved from non-hero units). When his Bravery Blessing is full, his next Basic Attack or Justice Blades will be enhanced, granting Lapu-Lapu a shield that can absorb 250 (+65 per level) damage for 2.5 seconds.
The enhanced Basic Attack) will cause him to dash toward the target, dealing (+150% PA) physical damage. This Basic Attack cannot be a critical hit.
The enhanced Justice Blades will slow the target by 60% for 1 second.
Justice Blades
Cooldown: 8–6 s by level
Lapu-Lapu releases two boomerangs in the target direction. Each boomerang dealing 175–300 (+50% PA) physical damage to enemies hit on its way out and back.
Enemies hit by both boomerangs take 50% damage from the second hit.
Jungle Warrior
Cooldown: 12–7 s by level
blinkdash
Lapu-Lapu dashes in the target direction, dealing 100–200 (+50% PA) physical damage to enemies along the way.
Bravest Fighter
Cooldown: 20 / 17.5 / 15 s by level
slowleap
Lapu-Lapu leaps to the target location while combining his twin blades into one, dealing 300–500 (+80% PA) physical damage upon landing and slowing them by 60% for 1 second. Lapu-Lapu Gains 3 times the Bravery Blessing from this skill and skills in transformed state
For the next 10 seconds, Lapu-Lapu enters Great Sword Stance) and gains enhanced skills, 30-60 extra Physical & Magic Defense and his Basic Attack damage is increased to 120%.
Homeland Defender
slowshielddash
Each time Lapu-Lapu deals damage, he gains 10 Bravery Blessing (halved from non-hero units). When his Bravery Blessing is full, his next Basic Attack or Justice Blades will be enhanced, granting Lapu-Lapu a shield that can absorb 250 (+65 per level) damage for 2.5 seconds.
The enhanced Basic Attack) will cause him to dash toward the target, dealing (+150% PA) physical damage. This Basic Attack cannot be a critical hit.
The enhanced Justice Blades will slow the target by 60% for 1 second.
Land Shaker
Cooldown: 10–10 s by level
slowstun
Lapu-Lapu channels for 0.7 seconds, slowing enemies in the target direction by 60%. He Then slams his heavy sword to the ground dealing 250–400 (+100% PA) physical damage to enemies hit and stunning them for 1 second.
Storm Sword
Cooldown: 4 s
damage reduction
Lapu-Lapu whirls his heavy sword, dealing 250–400 (+100% PA) physical damage to nearby enemies.
For each enemy hero hit, he gains 10% damage reduction for 4 seconds.
Raging Slash
Cooldown: 40 / 35 / 30 s by level
control immunity
Lapu-Lapu swings his heavy sword 3 times. The first two slashes deals 300–480 (+140% PA) physical damage, and the third deals 450–720 (+210% PA) physical damage to enemies in a large area.
Lapu-Lapu gains Control Immunity during the process and can change his attack direction and move a short distance on each attack.
WHO COUNTERS LAPU-LAPU
Pick them when the enemy has Lapu-Lapu · score is their advantage
Esmeralda11.5
You absorb his shields and win every extended fight he starts.
Selena9.9
Freeze or lockdown stops the engage before the big form ever matters.
Aurora9.7
Freeze or lockdown stops the engage before the big form ever matters.
Khaleed8.9
Too durable and CC-immune in heavy stance; don't waste your S1 combo on him then.
Hilda8.4
Too durable and CC-immune in heavy stance; don't waste your Ultimate on him.
WHO LAPU-LAPU COUNTERS
Pick Lapu-Lapu into them
Terizla10.3
Area damage in the transformed state is more than they can stand in.
Faramis9.5
Your area damage punishes how Faramis makes the team clump up.
Kalea8.6
Very squishy; your area damage hits her and everyone she is linked to for massive damage.
Yu Zhong8.6
You punish Yu Zhong long before the scaling matters. Your control lands the moment Yu Zhong commits to the jump — but Yu Zhong soaks your burst without dying.
Cici8.5
You punish Cici long before the scaling matters.
BEST TEAMMATES
HOW TO PLAY LAPU-LAPU
Use your Twin Blade skills to poke and build bravery. Once you activate your Ultimate, you gain massive defense and CC immunity—use this window to dive the enemy backline and smash their squishy heroes.
HOW TO PLAY AGAINST LAPU-LAPU
- Do not waste crowd control during Raging Slash — it does not land then.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
- The first two slashes are charges, and the third and last slash is a blink.
