AT A GLANCE
Strengths
- Hard control: Abyssal Arrow (stun)
- Mobility: Garotte
Weaknesses
- No protection from crowd control
SKILLS
Symbiosis
Selena can switch freely between her two forms. Elven Form: Selena applies "Abyssal Mark" with her skills. The mark can stack up to 2 times. When "Abyssal Trap" hits an enemy, it immediately adds an "Abyssal Mark". Abyssal Form: All damage will consume 1 stack of "Abyssal Mark" to deal 225 (+15 per level, +40% MP) extra Magic Damage. "Abyssal Mark" deals 285% extra damage to non-hero units.
Abyssal Trap
Cooldown: 8–6 s by level
slow
Selena summons an Abyssal Devil to lurk in a designated location. The Abyssal Devil will attach itself to any enemy that approaches the location and slow them by 50%. After 3 seconds, the Abyssal Devil deals 350–550 (+150% MP) magic damage to the enemy and other nearby enemies and slows them by 50% for 1 second. The Abyssal Devil lasts up to 60 seconds. Up to 3 Abyssal Devils can exist at the same time. Each extra Abyssal Devil increases the final damage by 50%.
Abyssal Arrow
Cooldown: 12 s
stun
Selena fires magic arrows in a designated direction, dealing 250–400 (+20% MP) to 500–800 (+40% MP) to the first enemy hero hit and stunning it for 0.5 seconds to 2.5 seconds. Stun duration and damage increase with the distance that the arrows travel. The arrow absorbs Abyssal Trap as it travels and hence will apply effects of "Abyssal Traps" to the enemy target upon hit. If an enemy is stunned for 0.9 second or longer, Selena's Movement Speed will be increased by 40% for 2 seconds.
Primal Darkness
Cooldown: 5.5 s
Selena enters Abyssal Form and increases her Movement Speed by 30% for 0.8 seconds. Immediately resets the CD of "Soul Eater" and "Garotte". Abyssal Form: Selena gains new skills. Her Basic Attack will deal (+25% MP) extra Magic Damage.
Passive: Selena gains 5-20 extra Magic Power.
Symbiosis
Selena can switch freely between her two forms. Elven Form: Selena applies "Abyssal Mark" with her skills. The mark can stack up to 2 times. When "Abyssal Trap" hits an enemy, it immediately adds an "Abyssal Mark". Abyssal Form: All damage will consume 1 stack of "Abyssal Mark" to deal 225 (+15 per level, +40% MP) extra Magic Damage. "Abyssal Mark" deals 285% extra damage to non-hero units.
Soul Eater
Cooldown: 6–3.5 s by level
shield
Selena strengthen her claws with the power of the Abyss, causing the next basic attack to deal extra 200–350 (+130% MP) magic damage, while granting a Shield that absorbs 300–400 (+150% MP) shield
Garotte
Cooldown: 12–9 s by level
blink
Selena charges in a designated direction, dealing 150–350 (+50% MP) magic damage to enemies along the way. If this damage triggers "Abyssal Mark" effect, its CD resets immediately.
Blessing of the Moon Goddess
Cooldown: 5.5 s
Selena enters Elven Form and increases her Movement Speed for 30%. Lasts 0.8 seconds. Immediately reset the CD of "Abyssal Trap" and "Abyssal Arrow".
Passive: Selena gains 5-20 extra Magic Power.
WHO COUNTERS SELENA
Pick them when the enemy has Selena · score is their advantage
Gloo10.1
His sustain outlasts her burst and wins the extended trade.
Ling9.2
You pressure her early and never let the roam snowball start.
Diggie9.2
Your ultimate cleanses the arrow stun and the whole setup falls apart.
Lolita8.3
Chain control pins her down and she never gets the resets she needs.
Atlas8.2
Chain control pins her down and she never gets the resets she needs.
WHO SELENA COUNTERS
Pick Selena into them
Yve11.0
Your burst deletes Yve before they can respond. Heavy crowd control on a hero who cannot escape it.
Zhuxin10.8
Your burst deletes Zhuxin before they can respond. You simply walk out of what Zhuxin needs to finish casting.
Lapu-Lapu9.9
Freeze or lockdown stops the engage before the big form ever matters.
Benedetta9.8
The arrow lands from off-screen before she can react and the follow-up finishes her.
Clint9.6
The arrow lands from off-screen and there is no way to answer it.
BEST TEAMMATES
Franco
Her arrow opens, his hook guarantees the pick even if the stun runs out.
Johnson
He carries her into position for a point-blank arrow that cannot be dodged.
Popol and Kupa
Win often together: +2.5% win rate in ranked statistics.
HOW TO PLAY SELENA
Vision is your greatest weapon. Place Abyssal Traps (S1 Elven) in bushes and chokepoints. The further your Abyssal Arrow (S2 Elven) travels, the longer the stun. If you hit an enemy, immediately switch to Abyssal Form, use Garotte (S2) to dash in, Soul Eater (S1) for burst damage, and Garotte again to dash out.
HOW TO PLAY AGAINST SELENA
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- The Abyssal Devils grant vision to the surrounding area.
- Enchanced Basic Attack can Crit.
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
- Despite being a magic skill, Garotte does not trigger Magic Lifesteal but only triggers Spell Vamp.
- Her basic attack's extra damage only applies to one target; multiple targets hit will receive her basic physical damage.
