All heroes

Hanabi

Ханаби
MarksmanGold
WIN RATE
53.8%
PICK RATE
3.74%
BAN RATE
14.0%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Control immunity during Ninjutsu: Equinox
Weaknesses
  • No dash or blink — hard to escape a dive
  • No hard control of their own

SKILLS

WHO COUNTERS HANABI

Pick them when the enemy has Hanabi · score is their advantage
She out-ranges Hanabi in the same lane and wins the trade before items.
Joy9.4
Dash immunity carries through the shield and the burst finishes her.
A stationary target dies inside one barrage before the range ever matters.
Ixia9.3
They have to stand in the fan with no way out, and the barrage does the rest.
Her shield reflects the bounced attacks and the stun holds Hanabi for the team.

WHO HANABI COUNTERS

Pick Hanabi into them
No dash in her kit means no cooldown refunds for him, and her shield ignores the control he opens with.
Her shield ignores the control he opens with, and he cannot burst her before the ultimate is on cooldown.
Bounced attacks clear Kupa and hit him behind it.
Your bounce damage punishes teams that fight close together.
Chip9.0
Close matchup — you walk through the crowd control Chip needs to land, but Chip answers with heavy crowd control.

BEST TEAMMATES

Chip
Win often together: +2.4% win rate in ranked statistics.
Kaja
Win often together: +2.3% win rate in ranked statistics.
Akai
Win often together: +2.3% win rate in ranked statistics.

HOW TO PLAY HANABI

Maintain your shield by dealing damage to stay immune to crowd control. Position yourself so your basic attacks bounce between multiple enemies, and save your Ultimate to root groups during teamfights.

HOW TO PLAY AGAINST HANABI

  1. Do not waste crowd control during Ninjutsu: Equinox — it does not land then.
  2. No dashes — easy to catch with control and a dive.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Ninjutsu: Petal Barrage
  • Basic attacks do not bounce to enemies with invisibility, but does bounce to concealed enemies within sight.
  • Does not bounce to nearby enemies when attacking a turret, but does bounce to a turret when another enemy is hit.
Ninjutsu: Equinox
  • Only provides CC Immune on self and allied shields.
  • Only prevent upcoming CC on Hanabi, does not remove ongoing debuffs nor immune to them.
Ninjutsu: Soul Scroll
  • Fully bounce to concealed enemies.
Forbidden Jutsu: Higanbana
  • Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.
  • If enemies hit are displaced away from the hitting position, the bloom damage only takes place at the position before displacement.