AT A GLANCE
Strengths
- Hard control: Ball Lightning (stun)
Weaknesses
- No dash or blink — hard to escape a dive
- No protection from crowd control
SKILLS
Superconductor
Eudora's skills inflict Superconductor for 5 seconds on non-minion units hit and can trigger additional effects against enemies affected by Superconductor.
Forked Lightning
Cooldown: 7–5 s by level
Eudora casts Forked Lightning in a fan-shaped area, dealing 275–500 (+100% MP) magic damage (increased to 200% against minions) to enemies within.
When hitting targets affected by Superconductor. Eudora forms a lightning chain with the target. gaining 40% Movement Speed during the chain for up to 1 second.
The lightning chain deals 10–20 (+4% MP) magic damage over time and an additional 275–500 (+100% MP) magic damage when it ends. If this hit lands, it reduces the skill's cooldown by 50%.
Ball Lightning
Cooldown: 11–8.5 s by level
stun
Eudora hurls an orb of lightning at the target enemy, reducing their Magic Defense by 10-25 for 1.8 seconds, dealing 300–400 (+50% MP) magic damage, and stunning them for 1 second.
If the target is affected by Superconductor, the lightning orb reduces the Magic Defense of nearby enemies, deals AOE damage centered on the target, and stuns all nearby enemies.
Thunder's Wrath
Cooldown: 32 / 29 / 26 s by level
Eudora calls down a blast of lightning on the target area, dealing 600–1000 (+160% MP) magic damage to targets at the center. Then it strikes targets outside the center, dealing 300–500 (+100% MP) magic damage.
Every time Thunder's Wrath hits a target affected by Superconductor, it triggers a Thunderburst centered on the Superconductor target after a short delay, dealing 300–550 (+110% MP) magic damage.
WHO COUNTERS EUDORA
Pick them when the enemy has Eudora · score is their advantage
Aurora9.4
They are frozen in place and the burst lands before anything can be done about it.
Gloo8.2
High health plus a stun engage — she cannot burst you and cannot get away.
Aldous8.1
Eudora has no way out once you reach the backline. Your burst deletes Eudora before they can respond.
Ling8.1
You dive her before the mark chain starts, and she has no way to disengage.
Belerick8.1
High health plus a stun engage — she cannot burst you and cannot get away.
WHO EUDORA COUNTERS
Pick Eudora into them
Irithel10.8
Mark, stun, burst — she has no escape skill and no cleanse to answer with.
Bruno10.8
Their only escape is Slide — once it is spent, your combo lands in full.
Floryn10.5
Mark, stun, then Thunderburst — a hero with no escape simply does not survive the sequence.
Chip9.9
Your area damage punishes how Chip makes the team clump up. Your burst deletes Chip before they can respond.
Helcurt9.8
Instant point-and-click stun reveals him near bushes and one combo kills a hero that fragile.
BEST TEAMMATES
HOW TO PLAY EUDORA
Hide in bushes to catch enemies off guard. Use your second skill first to stun the target and apply Superconductor, which increases the damage and effects of your other skills.
HOW TO PLAY AGAINST EUDORA
- No dashes — easy to catch with control and a dive.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
