AT A GLANCE
Strengths
- Control immunity during Minoan Fury
- Hard control: Despair Stomp (airborne)
Weaknesses
- Long ultimate cooldown — 60 / 55 / 50 s by level
SKILLS
Rage Incarnate
healing
When Minotaur uses a skill, he will gain for 3 seconds and heal himself for 5 (+1 per level)% of damage dealt by enemy heroes.
These effects are doubled in Enraged state.
Despair Stomp
Cooldown: 12–9.5 s by level
airborneslowblinkleap
Minotaur jumps to the target location, dealing 280–355 (+60% PA) physical damage to enemies in the area and briefly knocking them airborne. Enemies hit will be slowed by 40% while enhancing his Minotaur enhances his Basic Attacks to deal (+3% max HP) extra Physical Damage for 2 seconds.
Increases the AOE range and the damage dealt by (+3% max HP) Physical Damage.
Motivation Roar
Cooldown: 10–7.5 s by level
healing
Minotaur motivates himself and nearby most wounded hero, restoring 220–320 (+60% MP) HP for them and healing himself based on his [8%][verification needed] lost HP.
Minotaur heals himself and nearby allies.
Minoan Fury
Cooldown: 60 / 55 / 50 s by level
airborneslowcontrol immunity
Minotaur enters Enraged State and smashes the ground 3 times. The first 2 hits deal 180–300 (+85% PA) physical damage to nearby enemies and slow them by 60% while the final hit deals 200–300 (+85% PA) true damage, while knocks targets airborne for 0.8 seconds. Minotaur is immune to control effects during this attack.
The Enraged state lasts 12 seconds and enhances Minotaur's skills for the duration.
WHO COUNTERS MINOTAUR
Pick them when the enemy has Minotaur · score is their advantage
Beatrix10.2
You poke him down from outside his range and he has nothing to reach you with.
Masha9.6
You burn down the health pool Minotaur relies on.
X.Borg8.8
Anti-heal turns off the healing his rage and his whole support role are built on.
Thamuz8.8
Anti-heal turns off the healing his rage and his whole support role are built on.
Hanabi8.7
Her shield turns off their control entirely, and without it they have no way to stop her.
WHO MINOTAUR COUNTERS
Pick Minotaur into them
Chip11.5
His own portal is an open door for you — you step through it and stun the whole team on the other side.
Lolita10.5
Their only escape is Power Charge — once it is spent, your combo lands in full.
Khufra10.5
You catch him in the air and turn his own engage into a free kill.
Odette10.1
Caught in the knock-up chain with no way out — the enraged combo finishes it.
Silvanna10.0
Caught in the knock-up chain with no way out — the enraged combo finishes it.
BEST TEAMMATES
HOW TO PLAY MINOTAUR
Use your second skill (Motivation Roar) to heal allies and increase their physical/magic defense. Your Ultimate (Minoan Fury) is your best initiation tool; try to time it when enemies are grouped up to land all three shockwaves.
HOW TO PLAY AGAINST MINOTAUR
- Do not waste crowd control during Minoan Fury — it does not land then.
- After the ultimate you have 50–60 seconds without it — force fights then.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
- Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
