All heroes

Nolan

Нолан
AssassinJungle
WIN RATE
48.0%
PICK RATE
0.46%
BAN RATE
1.2%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • High mobility: several dashes
Weaknesses
  • No protection from crowd control
  • No hard control of their own

SKILLS

WHO COUNTERS NOLAN

Pick them when the enemy has Nolan · score is their advantage
Stealth lets you open first, and silence stops the rift chain before it starts.
Hilda10.2
You run him down before he scales and bush regeneration wins every early skirmish.
Nolan lives on dashes and your kit is built to punish exactly that. You shut down the engage Nolan needs to get in.
Saber10.0
Point-and-click lockdown removes the chaining and the escape from the equation in one skill.
He throws them out of position before their scaling ever matters.

WHO NOLAN COUNTERS

Pick Nolan into them
Yve10.5
You cross her zone through the rifts and kill her before she can hold it.
Diggie10.4
Diggie has no way out once you reach the backline. Your burst deletes Diggie before they can respond.
You punish Faramis in the animation they have to commit to. Your burst deletes Faramis before they can respond.
You dive straight onto him — he has no escape skill at all.
Valir has no way out once you reach the backline. Your burst deletes Valir before they can respond.

BEST TEAMMATES

Valentina
Win often together: +3.9% win rate in ranked statistics.
Aulus
Win often together: +3.4% win rate in ranked statistics.
Estes
Win often together: +3.2% win rate in ranked statistics.

HOW TO PLAY NOLAN

Always aim to cross your rifts (S1 and S2) on top of the enemy for the explosive pull damage. Watch your energy bar carefully. Fracture is not only an execute: after the three slashes Nolan dashes backwards, which activates the rifts and pulls him out of danger.

HOW TO PLAY AGAINST NOLAN

  1. No protection from control — a stun before the engage wins the duel.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Dimensional Rift
  • Within the next 0.5s after a Rift activation, a new Rift that comes in contact also gets activated.
  • The Rifts do not need to intersect as long as they are very close in proximity.
  • The Enhanced basic attack only leaves Rift after Nolan hits the target, including turret. The indicator is visible to everyone.
  • The enhanced basic attack cooldown is reset if taking or dealing damage to turret, enemy heroes, Lord and Turtle.
  • Respawn and reincarnation restarts the cooldown.
  • Nolan's energy bar is divided into 4 parts, each equates to 25 energy. The purple buff divided the energy bar into 5, each equates 20 energy.
Expansion
  • If cast on empty ground, the Rift is created slightly further than the indicator range.