All heroes

Jawhead

Кусака
FighterJungleExp
WIN RATE
48.2%
PICK RATE
0.52%
BAN RATE
0.6%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Control immunity during Unstoppable Force
  • Lots of hard control: airborne, stun
Weaknesses
  • Unstoppable Force is channelled — hard control interrupts it

SKILLS

WHO COUNTERS JAWHEAD

Pick them when the enemy has Jawhead · score is their advantage
Sun10.4
He cannot pick the real Sun out of the clones and loses the extended fight to all of them.
You dash around the throw and punish the miss.
Your cleanse removes the throw and the lock, and his whole setup is wasted cooldowns.
You lock him before the ultimate goes off — after that it is immune to control.
You lock him before the ultimate goes off — after that it is immune to control.

WHO JAWHEAD COUNTERS

Pick Jawhead into them
Bruno10.1
He throws them out of position before their scaling ever matters.
He throws them out of position before their scaling ever matters.
Single-target lockdown takes away the mobility Natalia lives on. You catch Natalia the moment they commit and they cannot leave.
He throws them out of position before their scaling ever matters.
He throws them out of position before their scaling ever matters.

BEST TEAMMATES

Faramis
Win often together: +4.0% win rate in ranked statistics.
Sun
Win often together: +3.4% win rate in ranked statistics.
Lolita
Win often together: +3.2% win rate in ranked statistics.

HOW TO PLAY JAWHEAD

Use your Ejector (S2) to throw priority targets into your turret or towards your teammates. Your Ultimate is a lock-on charge that interrupts skills and guarantees a close-range burst combo.

HOW TO PLAY AGAINST JAWHEAD

  1. Do not waste crowd control during Unstoppable Force — it does not land then.
  2. Unstoppable Force is channelled — break it with hard control.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Mecha Suppression
  • Jawhead's attacks also refresh the duration of the stacks.
  • "Attacks" that apply Mecha Suppression stacks only refer to Jawhead's basic attack and skill damage dealt.
Smart Missiles
  • Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
Ejector
  • Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
Unstoppable Force
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
  • This ability has three phases: Jawhead begins to channel the charge. If interrupted at this step, the ability does not go on cooldown. Jawhead travels to the target. Upon hitting the target, Jawhead loses CC immune and nearby enemy is knocked back.