AT A GLANCE
Strengths
- Control immunity during Mortal Coil
- Mobility: Mortal Coil
Weaknesses
- No hard control of their own
SKILLS
Asura's Wrath
Each time Martis uses a skill, his Attack Speed will be increased by 30%, 120% maximum. Lasts 4 seconds.
He gains (6*Hero Level) extra Attack at full stacks.
Asura Aura
Cooldown: 7–5 s by level
Martis and deals 350–650 (+130% extra PA) physical damage, them by 40% for 2 seconds.
Mortal Coil
Cooldown: 8 s
knockbackcontrol immunitydamage reductionblink
Martis in the target direction three times, each time dealing 225–300 (+120% extra PA) physical damage to enemies hit. Enemies hit by the first and third strike are also knocked back. The attack direction can be changed once using the Joystick.
Use Again: Martis in the target direction, dealing 300–400 (+150% extra PA) physical damage to enemies in his path and .
Martis gains Control Immunity and 60% Damage Reduction when casting this skill.
Decimation
Cooldown: 36 / 32 / 28 s by level
Martis lunges at a designated enemy hero, dealing 700–1100 (+120% PA) physical damage (deals True Damage if the enemy's HP is below 50%).
If the enemy is killed by this skill, Martis can cast the skill again within 10 seconds and gains 100% extra Movement Speed that gradually decays over 5 seconds. Each successive cast also increases the skill's damage by 15% (up to 30%).
WHO COUNTERS MARTIS
Pick them when the enemy has Martis · score is their advantage
X.Borg10.0
Anti-heal shuts off the sustain Martis plays around.
Terizla8.2
They have to stand and fight him, and the area damage decides it.
Uranus8.1
Long fights are exactly what he wants — they run out of damage before he runs out of health.
Fredrinn8.1
He commits into your taunt and hands you the energy you turn back on him.
Lapu-Lapu8.1
Area damage in the transformed state is more than they can stand in.
WHO MARTIS COUNTERS
Pick Martis into them
Baxia10.2
Built-in cleanse or immunity removes the stun his whole engage depends on.
Alucard10.2
You out-duel him head-on and out-scale him from there.
Lucas9.9
Control immunity carries you through his stun and you out-duel him in the side lane.
Khufra9.8
Built-in cleanse plus knockback undoes everything he opens with.
Chip9.2
Close matchup — you walk through the crowd control Chip needs to land, but Chip answers with engage denial.
BEST TEAMMATES
HOW TO PLAY MARTIS
Use your second skill (Mortal Coil) to ignore enemy crowd control and reduce incoming damage. Time your Ultimate to execute enemies below 50% HP to get an instant reset and a massive movement speed boost for a savage streak.
HOW TO PLAY AGAINST MARTIS
- Do not waste crowd control during Mortal Coil — it does not land then.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- This skill makes Martis move forward a little, thus it counts as a blink skill despite not having blink tag.
- Mortal Coil's starts after casting the 1st or 2nd phase of the skill.
- Mortal Coil's 1st phase will trigger 3 stacks of Asura's Wrath, but only 1 stack on Brute Force Breastplate's Unique Passive Brute Force.
- Upon casting, there will be a slight delay before the first slash occurs that does a quick effect to all opponents infront and beside Martis. This is then immediately followed up by another slash that only does damage to all opponents infront and beside Martis. After the second slash, there will be another slight delay before the last slash occurs that does a quick effect to all opponents near Martis.
- There are two animations for his ultimate: he stabs the enemy with his blade after dashing in the first attempt; he jumps and stabs the enemy from above with his pair of blades in subsequent slays. Both of the animation does not differ in-game.
- Decimation's only starts upon eliminating, or attempted to eliminate an enemy Hero with this skill.
