AT A GLANCE
Strengths
- Mobility: Trapping Recoil
Weaknesses
- No protection from crowd control
- No hard control of their own
SKILLS
Double Shot
After each skill cast, Clint's next Basic Attack within 4 seconds penetrates a line of enemies, dealing 150 (+100% PA) physical damage. This damage can trigger attack effects, and the part affected by Physical Attack can Crit.
Quick Draw
Cooldown: 8–5 s by level
Clint fires 5 bullets in quick succession in the target direction, each dealing 250–400 (+85% PA) physical damage to the enemy hit.
The bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullet will take [11%–16%] damage after the first bullet.
Trapping Recoil
Cooldown: 10–8 s by level
immobilizeblinkleap
Clint shoots a trap net in the target direction, slightly jumping back while dealing 140–240 (+30% PA, +150% MP) physical damage to the first enemy hit and immobilizing them for 1.2 seconds.
Succesfuly hitting and enemy reduces the cooldown of this skill by 40%.
Grenade Bombardment
Cooldown: 1.5 / 1 / 0.5 s by level
slow
Clint launches a grenade in the target direction that explodes in the first enemy hit, dealing 280–400 (+100% PA) physical damage and slowing them by 50% for 0.5 seconds.
Clint gains a grenade recharge every 10–5 seconds (up to 3).
WHO COUNTERS CLINT
Pick them when the enemy has Clint · score is their advantage
Grock10.1
They cannot blink over his wall, and the charge pins them against it.
Gloo10.0
You stick to him and he has no way to peel you off or create distance again.
Selena9.6
The arrow lands from off-screen and there is no way to answer it.
Kagura9.4
Your burst deletes Clint before they can respond.
Sora9.2
Your burst deletes Clint before they can respond.
WHO CLINT COUNTERS
Pick Clint into them
Lolita10.5
He out-ranges her shield and poke her out of lane before she can ever close the distance.
Luo Yi10.3
You poke her out of lane and drain the mana her early game runs on.
Irithel8.9
Her attack range is short — Quick Draw out-trades her every wave and she has to hug tower.
Kalea8.4
Fragile support; your passive shots hit everyone she is trying to link.
Lesley8.1
Her laning phase is her weakest point and you punish it every wave.
BEST TEAMMATES
HOW TO PLAY CLINT
Always use a basic attack after every skill to trigger your passive's long-range burst. Use your second skill to trap approaching enemies and create distance.
HOW TO PLAY AGAINST CLINT
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Enhanced Basic Attack Range: 7.
- Single-target attack effects such as Azure Blade's Unique Passive - Judgement or Marskman Talent Weakness Finder prioritizes the targeted enemy of this enhanced basic attack.
- The enhanced basic attack can stack multiple Thunder Belt's Unique Passive - Thunderbolt stacks within a single attack.
- Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.
