AT A GLANCE
Strengths
- Percent-health or true damage that threatens tanks
- Mobility: Battle Mirror Image
Weaknesses
- No protection from crowd control
- No hard control of their own
SKILLS
Battle Side-by-side
launches an extra attack each time Claude's Basic Attack lands, dealing 20 (+35% PA) physical damage to the same target. Dexter's Basic Attack can also trigger Claude's attack effects with 30% effectiveness.
Art of Thievery
Cooldown: 5 s
Claude attacks enemies in a fan-shaped area ahead, dealing 160–285 (+40% PA) physical damage and reducing their by 20% and by 10%.
For each target hit, Claude gains 3% extra and (doubled if the target is an enemy hero, up to 5 stacks) for 6 seconds.
Battle Mirror Image
Cooldown: 11–8.5 s by level
blink
Claude leaves a mirror image of Dexter at a designated location. Dexter’s mirror image automatically attacks enemies. Lasts 5.5 seconds. Claude can activate this skill again to switch places with the mirror image.
Dexter's deals 20 (+35% PA) physical damage and can trigger Claude's attack effects.
Blazing Duet
Cooldown: 50 / 45 / 40 s by level
shieldonly interrupted by: high-level control
Claude and Dexter rapidly fire at the enemies nearby over 3 seconds, dealing 100–130 (+10% PA) physical damage to up to two targets each time they shoot. This skill benefits from Claude's Basic Attack effects and grants him a shield that can absorb 20 (+3% PA) damage.
WHO COUNTERS CLAUDE
Pick them when the enemy has Claude · score is their advantage
Lesley11.5
His basic attack range is short for a marksman — you shoot him from outside it all lane and he cannot answer.
Bruno10.4
He wins the early gold lane outright, long before Claude's scaling comes online.
Roger10.3
You punish Claude long before the scaling matters.
Aamon9.7
You open from camouflage and kill him before he can swap places with Dexter.
Masha9.3
Your disarm turns off basic attacks, and every point of his damage comes from them.
WHO CLAUDE COUNTERS
Pick Claude into them
Lolita10.5
Fast attacks from the side go around the shield, which only covers what it faces.
Ixia10.5
Ixia is rooted while firing — you reposition behind her and she cannot turn to answer.
Aulus10.1
You kite him out of range and he never holds contact long enough to stack Fighting Spirit.
Granger9.8
He blows Granger up in one rotation, punishing that thin health pool.
Balmond9.6
You kite him with attack speed and he can never close the gap.
BEST TEAMMATES
HOW TO PLAY CLAUDE
Keep your stacks full by hitting enemies or minions with your first skill to maintain high attack and movement speed. Use your second skill to teleport in, cast your Ultimate, and teleport back to safety.
HOW TO PLAY AGAINST CLAUDE
- Only high-level control interrupts Blazing Duet.
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Cooldown starts after summoning the mirror image.
- Claude can switch places, with a duration for 3 seconds.
- Only these interrupt it: high-level control.
- The targeting description of this skill is misleading, Claude and Dexter can fire two individual shots on two enemy targets, when nearby, simultaneously and is not strictly on two targets when more is present. When there are more than 2 enemy targets, Claude and Dexter fires two individual shots at random. Splitting the damage dealt by chance.
- The skill only targets enemies who are visible. Which targets can evade the skill using stealth.
- This skill can only be interrupted by high-level crowd control effects (e.g airborne, suppressed, frozen, transformed, etc).
