All heroes

Chip

Чип
Tank · SupportRoam
WIN RATE
46.7%
PICK RATE
0.04%
BAN RATE
0.6%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • High mobility: several dashes
  • Hard control: Crash Course (stun)
Weaknesses
  • No protection from crowd control
  • Long ultimate cooldown — 70 / 60 / 50 s by level

SKILLS

WHO COUNTERS CHIP

Pick them when the enemy has Chip · score is their advantage
Marcel12.1
You punish the way Chip keeps the team stacked together. You answer the engage Chip needs to start the fight.
Kadita11.8
Your burst deletes Chip before they can respond. Chip locks the group down but you have a way out of it.
His own portal is an open door for you — you step through it and stun the whole team on the other side.
Atlas11.4
His own portal is an open door for you — you step through it and stun the whole team on the other side.
His own portal is an open door for you — you step through it and stun the whole team on the other side.

WHO CHIP COUNTERS

Pick Chip into them
Arlott10.2
You lock him down before the mark chain starts and he never resets.
Zilong10.0
You lock him the moment he flips someone and he has nothing to escape with.
You lock him down before the stack cycle starts, and without it he does nothing.
Joy9.5
Close matchup — you deny the engage Joy is picked for, but Joy answers with a way out of crowd control.
You deny the engage Suyou is picked for. Your control lands the moment Suyou commits to the jump.

BEST TEAMMATES

Odette
The portal drops her straight into range with the ultimate ready.
Aldous
He teleports the team in the moment the stacked punch lands.
Carmilla
Win often together: +10.8% win rate in ranked statistics.

HOW TO PLAY CHIP

Place your Main Portal strategically to initiate teamfights or secure objectives. Use your skills to mark enemies and stun them to trigger your sustain and damage.

HOW TO PLAY AGAINST CHIP

  1. No protection from control — a stun before the engage wins the duel.
  2. After the ultimate you have 50–70 seconds without it — force fights then.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Crash Course
  • Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
  • Crash Course increases Chip's basic attack range to 3.5.
Overtime
  • Overtime increases Chip's basic attack range to 3.5.
Shortcut
  • Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.
  • The first connecting portal that a Hero comes in will be marked as the connecting portal for them.
  • Going through a connecting portal will trigger Phoveus's Demonic Force but not on returning.
  • A hero can only return to the previous portal once after 2 seconds of waiting delay.
  • The Main Portal is treated as a creep, and is fully affected by Retribution.
  • Does not create Connecting Portals to unit inside Yin's My Turn and vice versa if Chip is inside.