AT A GLANCE
Weaknesses
- No dash or blink — hard to escape a dive
- No protection from crowd control
- No hard control of their own
SKILLS
Overflowing
Cooldown: 1 s
Cecilion increases his Max Mana by 10 and restores the same amount of Mana his skill hits an enemy target. Cooldown: 1 second.
Cecilion has higher Max Mana and Mana Regen, and his skill damage scales with his Max Mana.
Bat Impact
Cooldown: 1.5 s
Cecilion orders a giant bat to dive in a designated direction, dealing 100–250 (+80% MP) magic damage to enemies on the path. The giant bat will stay at its destination and launch another attack, dealing 200–500 (+160% MP) magic damage to enemies and triggering Overflowing extra 1 time.
In 6 seconds, every time Cecilion casts this skill, the mana cost will be increased by 1.8 time(s) (capped at 4 times). While casting this skill, he also gains 30% Movement Speed for 1 second.
Sanguine Claws
Cooldown: 12–8 s by level
immobilizepull
Cecilion summons a pair of claws in a designated location. After a short delay, the claws will move toward each other and pull enemies along the way to the center, dealing 200–300 (+45% MP) magic damage and immobilizing them for 1 second.
Bats Feast
Cooldown: 44 / 41 / 38 s by level
slowhealing
Cecilion unleashes Blood Demon power [for 6 seconds], increasing his Movement Speed by 60% (decaying rapidly over 1.5 seconds) and gaining immunity to slow effects. Meanwhile, he shoots 40 bolts of blood energy at the enemies nearby, each dealing 35–45 (+8% MP) magic damage and slowing them by 3% (up to 30%) for 1 second.
Hitting an enemy heals him for 10 and 1% of his lost HP.
WHO COUNTERS CECILION
Pick them when the enemy has Cecilion · score is their advantage
Hanzo9.2
Your projection reaches him from safety, and he has no dash to escape the burst once it lands.
Natalia9.1
Silence and vision denial catch him with no dash and no way out.
Kagura9.1
Your burst deletes Cecilion before they can respond. You simply walk out of what Cecilion needs to finish casting.
Eudora9.1
Your burst deletes Cecilion before they can respond. Heavy crowd control on a hero who cannot escape it.
Kadita9.1
Cecilion has no way out once you reach the backline. Your burst deletes Cecilion before they can respond.
WHO CECILION COUNTERS
Pick Cecilion into them
Lolita10.5
Infinite stacks burn through any amount of defence once the game goes long.
Fredrinn9.9
Sustained area damage wears him down from outside the range where his combo matters.
Hylos9.9
You out-range him and wear him down from a distance he cannot cross.
Akai9.7
You out-range him and never stand where the spin can reach.
Grock9.4
You poke him from safety and never fight him near the walls that make him strong.
BEST TEAMMATES
HOW TO PLAY CECILION
Stack your passive early by hitting enemies to increase your max mana and damage. Keep your distance; your first skill deals more damage at the tip of its range.
HOW TO PLAY AGAINST CECILION
- No dashes — easy to catch with control and a dive.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Cecilion can gain up to 99999 Overflowing stacks, for which he can gain up to 999990 Extra Mana at full stacks. "HOW LONG IT TAKES TO REACH 99,999 STACKS WITH CECILION 😲 MLBB". Elgin. 2020-02-14.
- This skill can trigger Overflowing for a maximum of 3 times in a single cast.
- Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.
- Cooldown starts after casting this skill.
