AT A GLANCE
Weaknesses
- No dash or blink — hard to escape a dive
- No protection from crowd control
- No hard control of their own
SKILLS
Smart Heart
Angela gains 7.5% extra Movement Speed for 4 seconds each time she casts a skill (up to 30%). When she's attached to an allied hero, the Movement Speed boost is transferred to the allied hero.
Love Waves
Cooldown: 2 s
slowhealing
Angela sends Love Waves in the target direction, dealing 170–320 (+80% MP) magic damage to enemies hit, revealing their positions briefly,[duration needed] and applying a stack of Lover's Mark to them (up to 5 stacks). Each stack of Lover's Mark increases the damage by 20% and slows enemies hit by 8% for 3 seconds.
The Love Waves also restore 150–200 (+75% MP) HP to allied heroes hit. Angela can store up to 5 charges of this skill and the recharge time is affected by Cooldown Reduction.
Puppet-on-a-String
Cooldown: 13–10 s by level
immobilizeslow
Angela launches a Puppet String at the target enemy, dealing 300–450 (+40% MP) magic damage and gradually slowing them up to 80%. If the enemy is still connected to the string after 3 seconds, they'll be immobilized for 1.5 seconds and dealt 450–675 (+60% MP) magic damage.
Each stack of Lover's Mark increases the final damage by 20%.
Heartguard
Cooldown: 60 s
shield
Angela begins channeling [for 2 seconds], applying a 1000–2000 (+200-300% MP) shield that lasts 6 seconds to the target allied hero regardless of distance. After the channeling is complete, she attaches herself to the allied hero for 12 seconds, during which she can cast skills at zero Mana cost.
Angela can cast this skill again to cancel the channeling or detach herself from the allied hero. The attaching state will end early if the allied hero is killed.
WHO COUNTERS ANGELA
Pick them when the enemy has Angela · score is their advantage
Franco10.8
Suppression pulls her off the ally she is attached to, and Heartguard cannot save her from it.
Silvanna10.0
Your circle isolates her from the team she exists to protect, and she cannot leave it.
Lolita9.3
Love Waves is a projectile that pierces in a line — your shield reflects it, and the stun catches her the moment she detaches.
Kadita9.1
Angela has no way out once you reach the backline. Your burst deletes Angela before they can respond.
Helcurt9.0
Angela has no way out once you reach the backline. Angela is static and dies to a committed dive.
WHO ANGELA COUNTERS
Pick Angela into them
Marcel11.5
Heartguard and the shield hold your carry through Golden Hour, and the frozen target survives the window he set up.
Alice11.5
Heartguard and healing outlast the drain, and Alice cannot burst through a shielded target fast enough to sustain off it.
Balmond10.3
Healing and shields hold through the sweep, and he has no way to reach her behind the team.
Lancelot10.2
Heartguard and the shield keep your carry alive through his whole burst window.
Grock8.1
You poke him from safety and never fight him near the walls that make him strong.
BEST TEAMMATES
HOW TO PLAY ANGELA
Attach to your strongest ally to provide shields and healing. Use your first skill to slow enemies and increase the damage they take.
HOW TO PLAY AGAINST ANGELA
- Heartguard is channelled — break it with hard control.
- No dashes — easy to catch with control and a dive.
- After the ultimate you have 60 seconds without it — force fights then.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Immobilize — low-level control: does not interrupt skills — the target can still cast; blocked by control immunity.
- During the attaching state, Angela can cast this skill again to detach herself from the allied hero by blinking to the designated location away from the attached hero.
- Cooldown starts after casting the skill.
- The channeling phase can be interrupted by crowd control (that can interrupt skills) and displacement effects.
- Angela is untargetable during the Attaching State and cannot use any equipments or battle spells
- The effect persists if target ally becomes untargetable, such as Ling, Lunox or Hanzo.
- Cannot cast on ally inside Yin's domain nor allies outside of it if she is inside the domain, nor update their current health. An ally being pulled into Yin's domain will force Angela to pop out.
- Despite not having Mobility tag, this ability is disabled in Minsitthar's King's Calling. Angela can neither leave the attached ally when the ally is in Minsitthar's King's Calling
