AT A GLANCE
Strengths
- Hard control: Windblow (airborne)
Weaknesses
- No dash or blink — hard to escape a dive
- No protection from crowd control
SKILLS
Windtalk
Vale gains 1 stack of Windtalk each time he gets a kill or an assist that increases his Movement Speed by 8. This effect can stack up to 10 times.
Wind Blade
Cooldown: 6–4 s by level
Vale unleashes two wind blades toward the left and right of a target area. each dealing 250–450 (+80% MP) magic damage.
Windblow
Cooldown: 10 s
airborne
Vale sends a whirlwind in the target direction, dealing 300–400 (+80% MP) magic damage to enemies hit and knocking them airborne for 1 second (each enemy can only be knocked airborne 1 time). When the whirlwind reaches its destination, t will remain for 1.6 seconds while continuously dealing a total of 200–400 (+80% MP) magic damage to enemies in range.
Windstorm
Cooldown: 40 / 36 / 32 s by level
pullslow
Vale summons a windstorm at the target location, dealing a total of [150–300 (+30% MP)] Magic Damage to enemies in the area and slowing them by 20% while continuously pulling them into its center. After 1.6 seconds, the windstorm will explode, dealing 900–1400 (+240% MP) magic damage.
The remaining whirlwinds will also be pulled into the center.
WHO COUNTERS VALE
Pick them when the enemy has Vale · score is their advantage
Kagura9.4
Blink or dash straight through his skill shots — every skill he has is directional and he has no escape.
Marcel8.3
You lock him down before he can land the combo and he cannot get away.
Aldous8.2
Vale has no way out once you reach the backline. Your burst deletes Vale before they can respond.
Atlas8.2
You lock him down before he can land the combo and he cannot get away.
Ling8.1
Blink or dash straight through his skill shots — every skill he has is directional and he has no escape.
WHO VALE COUNTERS
Pick Vale into them
Yve11.5
Your burst deletes Yve before they can respond. Heavy crowd control on a hero who cannot escape it.
Odette10.5
Your burst deletes Odette before they can respond. Heavy crowd control on a hero who cannot escape it.
Faramis9.9
Their protective kit cannot hold against burst that lands on the whole group.
Your burst deletes Popol and Kupa before they can respond. Heavy crowd control on a hero who cannot escape it.
Estes9.6
Their protective kit cannot hold against burst that lands on the whole group.
BEST TEAMMATES
HOW TO PLAY VALE
You are a glass cannon with massive AoE burst damage. Always stay behind your tank. Your classic combo is S2 (Knock-up) -> Ultimate (Windstorm) -> S1 (Wind Blade). Use bushes to ambush enemies. Your passive grants movement speed on kills and assists, making you excellent at kiting in the late game. Beware of highly mobile assassins and heroes with built-in Purify.
HOW TO PLAY AGAINST VALE
- No dashes — easy to catch with control and a dive.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
- The sustained damage does not trigger damage effects. "Vale Skill 2 hidden nerf : MobileLegendsGame". 25 December 2023.
- During the cast delay, you can use Flicker to reposition the source of the whirlwind.
