AT A GLANCE
Strengths
- Mobility: Astral Recall
Weaknesses
- No protection from crowd control
- No hard control of their own
SKILLS
Star Trail
slow
Astral Spheres summoned by Novaria will continuously slow nearby enemies by 20% and grant vision of them [for 2 seconds].
Astral Meteor
Cooldown: 8–6 s by level
slow
Novaria summons an Astral Sphere at the target location. continuously dealing 75–150 (+25% MP) magic damage to nearby enemies [six times]. After 2 seconds, the sphere will explode, dealing 260–385 (+50% MP, +4% max HP) magic damage to nearby enemies, and increasing Astral Sphere's slow effect to 2.5 times the original slow effect (50% slow).
Astral Recall
Cooldown: 8 s
Novaria summons an Astral Sphere at a distance and draws it towards her. At the same time, Novaria gains 80% Movement Speed (decays to 30% Movement Speed over time) and can pass through terrain.
When the Astral Sphere reaches Novaria, she can launch it in a target direction within 5 seconds. The sphere will explode when hitting an enemy hero, dealing 260–410 (+95% MP, +5% max HP) magic damage. The damage will increase based on the Astral Sphere's travel
distance (starting from when the sphere is summoned) up to 2.2 times (120%) the original.
Astral Echo
Cooldown: 45 / 40 / 35 s by level
slow
Novaria scatters Astral Echo in the target direction, briefly slowing enemy heroes hit by 50% (for approximately 0.8 seconds) while applying Astral Ring on them, increasing their hitbox by 2.5 times and revealing their surrounding area. This effect lasts 5 seconds.
WHO COUNTERS NOVARIA
Pick them when the enemy has Novaria · score is their advantage
Natalia10.8
Stealth ignores her vision game and one burst removes her.
Hanzo9.1
Stealth ignores her vision game and one burst removes her before she reacts.
Helcurt9.0
Stealth ignores her vision game and one burst removes her before she reacts.
Lolita8.2
Her skill shots reflect back at her, and without the poke she has no game.
Ling8.2
He blows her up in one rotation, punishing that thin health pool.
WHO NOVARIA COUNTERS
Pick Novaria into them
Aulus10.2
You poke him down from outside his reach and punish every approach.
Barats9.8
Sustained area damage grinds him down from a range he cannot cross.
Diggie9.7
Long-range poke through terrain gives them nothing to answer with.
X.Borg9.3
Long-range poke through terrain gives them nothing to answer with.
Yve9.1
Slight edge only — you out-range Yve and chip away freely, but not enough to decide the matchup.
BEST TEAMMATES
HOW TO PLAY NOVARIA
Use your second skill (Astral Recall) to pass through terrain and gain movement speed. The further the sphere travels, the more damage it deals—always try to hit from maximum range. Use your Ultimate to reveal enemies in bushes and increase their hitboxes before firing your main attack.
HOW TO PLAY AGAINST NOVARIA
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- The damage, excluding the final one, reveals enemies until they get out of the area of effect. The final damage reveals heroes for 2 seconds.
- Enemies will be revealed for a short amount of timeduration needed when passed by the returning Astral Sphere. No eye mark if it doesn't hit them.
- The game camera zooms out during the skill duration.
- If Astral Recall ends when Novaria is inside the obstacle, she will be displaced to the nearest valid point.
- Novaria cannot go beyond the battlefield for an unspecified amount of distance within the skill duration.
- Novaria can recall during the skill duration, but it will be interrupted when she receives the Astral Sphere, or skill duration ends while she is inside an obstacle. DID YOU KNOW YOU CAN DO THIS WITH NOVARIA???
- Its damage increases by 15% for each unknown succeeding distance.duration unknown
- It deals up to 1000 / 1200 / 1400 / 1600 / 1800 / 2000 to non-hero units.
- Novaria speeds up by 60% when passing through obstacles.
- Novaria can get more stacks when passing through obstacles.
- Passing by obstacles increase speed once per cast time. When she passes by the obstacle, her model also has an embedding background. The inner edge of Yin's My Turn, destroyed turrets, Badang's Fist Break or Grock's Earthen Rampart are also obstacles. Yin's My Turn does not prevent the retriving in any way.
- Novaria gets an assist from an enemy marked by the Astral Ring.
- Hitbox does not increase enemy's ability range, such as Cursed Helmet.
