AT A GLANCE
Strengths
- Control immunity during Shunpo
- High mobility: several dashes
SKILLS
Only Fast
slow
After travelling 5 units, Chou's deals 180% damage on his next Basic Attack (cannot Crit), briefly slows the target by 80% and reduces their Physical Defense by 10(+1*Hero Level) for 3s (up to 2 stacks).
Jeet Kune Do
Cooldown: 9.5–8 s by level
airborneblink
Chou strikes in the target direction, dealing 180 (+70% PA) physical damage to enemies hit. This skill can be cast 3 times before it goes on coldown. On the 3rd cast, Chou also knocks enemies hit airborne.
Hitting an enemy hero with the 3rd cast resets the cooldown of Shunpo.
Shunpo
Cooldown: 5 s
control immunityshieldblink
Chou charges in the target direction gaining Control Immunity and a 200 (+200% extra PA) physical damage shield.
The Way of Dragon
Cooldown: 34 s
knockbackblink
Chou strikes the target enemy hero with a roundhouse kick at the target enemy hero, dealing them 400 (+200% extra PA) physical damage and knocking them back.
Cast this skill again to chase up the target, dealing a total of 480 (+220% extra PA) physical damage.
WHO COUNTERS CHOU
Pick them when the enemy has Chou · score is their advantage
Phoveus9.1
Every Shunpo triggers your chase — the more he moves, the worse it gets for him.
Khufra8.3
Movement denial locks him out of the dashes his whole combo needs.
Diggie8.2
Your cleanse removes the pick he sets up, and the isolation never happens.
Minsitthar8.2
Movement denial locks him out of the dashes his whole combo needs.
Ruby8.1
Movement denial locks him out of the dashes his whole combo needs.
WHO CHOU COUNTERS
Pick Chou into them
Faramis10.5
He is fragile once the Shadow state is spent — kill him before Nether Realm goes up and the HP buffer never happens.
X.Borg10.2
Shunpo dodges Fire Missiles and Jeet Kune Do strips the armour before the finishing kick.
Karrie9.7
She has no cleanse and no real escape — once your control lands she is simply dead.
Bruno9.6
You pick him out of position and there is nothing he can do about it.
Fanny9.6
You pick him out of position and there is nothing he can do about it.
BEST TEAMMATES
HOW TO PLAY CHOU
Use your second skill to dodge CC and gain physical penetration. Chain your first skill to knock up enemies, then reposition with your Ultimate to kick them into your turret or team.
HOW TO PLAY AGAINST CHOU
- Do not waste crowd control during Shunpo — it does not land then.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
