AT A GLANCE
Strengths
- Hard control: Corrosive Strike (stun)
- Mobility: Corrosive Strike
Weaknesses
- No protection from crowd control
SKILLS
Abyss Corrosion
With his Basic Attacks resonated with the Abyss Power within his body, Brody is able to move while winding up his Basic Attacks (which will be interrupted when casting skills), at the cost of having longer Basic Attack Animation and lower Attack Speed. Each Basic Attack deals (+140% PA, +45 per level) physical damage (of which the damage scaling with level cannot be critical), increases Movement Speed by 30% (which will decay rapidly in 1.2 seconds), and inflicts 1 stack of Abyss Mark on the enemy, capped at 4 stacks. [Marks applied last for 8 seconds.]
Each stack of Abyss Mark increases Brody's damage against the target by 5% and his Movement Speed by 5%.
Abyss Impact
Cooldown: 4 s
slow
Brody launches a shock wave in the designated direction, dealing 150–550 (+170% PA) physical damage, slowing the enemies by 30% for 1.2 seconds, and applying 1 stack of Abyss Mark.
As the shock wave travels, for each enemy it hits, it deals an extra 10% damage, inflicts extra 5% slow effect, and applies an additional stack of Abyss Mark, capped at 130% damage, 45% slow effect, and 4 stacks. This skill deals only 80%-100% damage to minions.
Corrosive Strike
Cooldown: 8–6 s by level
stunblinkdash
Brody dashes to an enemy, dealing 200–350 (+70% PA) physical damage to the target, stunning the target for 0.8 seconds, and inflicting 1 stack of Abyss Mark on the target.
Upon hitting the target, he is able to move one more time in the movement direction, gaining 45% Movement Speed that will decay rapidly in 1.2 seconds.
Torn-Apart Memory
Cooldown: 24 / 21 / 19 s by level
cannot be interrupted
Brody locks on all the targets within 8 yard(s), dealing 340–580 (+180% extra PA) physical damage to them. If the target has an Abyss Mark, all Abyss Marks will be reset, dealing 136–232 (+72% extra PA, +6% lost HP) physical damage for each stack the target has.
WHO COUNTERS BRODY
Pick them when the enemy has Brody · score is their advantage
Khufra10.5
His attack animation is the slowest of any marksman — the airborne chain lands every time.
Saber10.0
Lockdown catches him mid-animation and he cannot fire his way out of it.
Silvanna9.4
You punish Brody long before the scaling matters. You out-sustain the poke Brody relies on.
Masha9.3
Disarm shuts off his basic attacks, which are the only way he stacks marks and deals damage.
Ling9.2
Wall jumps make you unhittable for a slow-attacking marksman, and you burst him after his ultimate is spent.
WHO BRODY COUNTERS
Pick Brody into them
Karina10.5
Your burst arrives before she can reset, and Abyss Marks punish her the moment she commits.
Chip10.5
You kite and poke him from range and he never lands the stun.
Aulus10.1
You kite him out of range and he never holds contact long enough to stack Fighting Spirit.
Hylos10.0
You are far too mobile for him to lock down, and his health pool only helps your damage.
Irithel9.6
You out-range her and the stacked ultimate kills her outright; she has no answer to it.
BEST TEAMMATES
HOW TO PLAY BRODY
Focus on applying Abyss Marks with your basic attacks and skills. Use your Ultimate to finish off enemies with low health, as its damage increases based on the target's missing HP and number of marks.
HOW TO PLAY AGAINST BRODY
- No protection from control — a stun before the engage wins the duel.
HIDDEN MECHANICS
What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
- Brody's basic attack interval is 50% of his total attack speed.
- This passive can be interrupted by Crowd control effects, or can be canceled by Brody's skills during the wind-up.
- Damage from this skill does not benefit from the damage increase of the Abyss Mark.
- Stun — basic-level control: interrupts only some skills, not most channels; blocked by control immunity.
- This skill cannot be interrupted.
- "Damage per Stack" from this skill does not benefit from the damage increase of the Abyss Mark.
- Torn-Apart Memory cannot be interrupted, not even death.
