All heroes

Bane

Бэйн
Fighter · MageExpJungle
WIN RATE
51.3%
PICK RATE
0.35%
BAN RATE
0.2%
Last week of ranked data · all ranks

AT A GLANCE

Strengths
  • Percent-health or true damage that threatens tanks
  • Hard control: Deadly Catch (airborne)
Weaknesses
  • No protection from crowd control

SKILLS

WHO COUNTERS BANE

Pick them when the enemy has Bane · score is their advantage
Lucas11.2
You punish Bane long before the scaling matters. You out-sustain the poke Bane relies on.
Your burst deletes Bane before they can respond.
Crab Claw Cannon and the sharks are all projectiles — your shield reflects the whole kit back at him.
Your burst deletes Bane before they can respond. You punish Bane long before the scaling matters.
Your burst deletes Bane before they can respond. You punish Bane long before the scaling matters.

WHO BANE COUNTERS

Pick Bane into them
Baxia10.5
His hybrid damage goes straight through Baxia's magic-heavy defence.
Odette10.1
The shark path interrupts her channel from a distance she cannot answer.
Your area damage punishes how Mathilda makes the team clump up.
He has no dashes to refund Phoveus' cooldowns, and the sharks out-range the chase entirely.
Your area damage punishes how Faramis makes the team clump up.

BEST TEAMMATES

Lolita
Win often together: +5.2% win rate in ranked statistics.
Khufra
Win often together: +4.4% win rate in ranked statistics.
Faramis
Win often together: +3.7% win rate in ranked statistics.

HOW TO PLAY BANE

Use your second skill to heal and harass enemies with magic damage. Your Ultimate deals massive area damage and can damage turrets, making you a great pusher.

HOW TO PLAY AGAINST BANE

  1. No protection from control — a stun before the engage wins the duel.

HIDDEN MECHANICS

What the in-game descriptions do not tell you: crowd-control rules and verified skill quirks. How crowd control works →
Shark Bite
  • Bane's enhanced basic attacks deals splash damage around him.
  • Stack(s) lasts for 8 seconds. Its timer resets when it is until consumed by Bane's next enhanced Basic Attack.
  • Only the (total-pa=100) portion of his enhanced basic attack can critically strike.
Crab Claw Cannon
  • Crab Claw Cannon's cooldown reduction is linear to Bane's Total Physical Attack and not stepwise at every 100 points of Total Physical Attack that Bane possesses.
Ale
  • Ale's cooldown reduction is linear to Bane's Total Magic Power and not stepwise at every 100 points of Total Magic Power that Bane possesses.
  • Bane can fully charge the skill for 2.5 seconds, and can overcharge for another 2 seconds.
  • Cooldown starts when the skill ends.
Deadly Catch
  • Airborne — high-level control: interrupts most skills, but not skills with control immunity; blocked by control immunity.
  • Deadly Catch also applies knockback effect.