HOW CROWD CONTROL WORKS
Rules the in-game skill descriptions do not tell you. The table follows the official crowd-control wording; how it applies to each hero is in the Mechanics section of their page.
Scroll the table sideways →
| Control | Level | Interrupts skills | Through immunity | Purify removes | Arlott Gaze | Benedetta parry |
|---|---|---|---|---|---|---|
| Disarm | low | no | — | — | — | — |
| Restrain | low | no | no | yes | no | no |
| Root | low | no | yes | yes | no | no |
| Immobilize | low | no | no | yes | yes | yes |
| Silence | basic | some; not most channels | no | yes | no | no |
| Stun | basic | some; not most channels | no | yes | yes | yes |
| Fear | basic | some; not most channels | no | yes | yes | yes |
| Taunt | basic | some; not most channels | no | yes | yes | yes |
| Airborne | high | most, except skills with control immunity | no | yes | yes | yes |
| Freeze | high | most, except skills with control immunity | no | yes | yes | yes |
| Petrify | high | most, except skills with control immunity | no | yes | yes | yes |
| Transform | high | most, except skills with control immunity | no | yes | yes | yes |
| Frozen Moment | ultimate | no — freezes, but does not cancel what is in progress | yes | no | yes | no |
| Suppression | ultimate | yes — most skills and dashes | yes | no | yes | yes |
KEY RULES
- Purify removes all debuffs and gives 1.2 seconds of control immunity and +15% movement speed. It neither removes nor blocks suppression, nor the roots of Minsitthar's royal guards.
- Restrain (Kaja's cage, Silvanna's circle) is low-level: it does not interrupt skills, the target can still cast, but cannot leave the area — no dash, no rewind. Kaja's cage can only be escaped before it locks: dash, blink or Purify pressed in time.
- Suppression (Franco, Barats) and Frozen Moment (Marcel) go through control immunity and cannot be removed.
- Frozen Moment freezes but does not cancel skills, dashes or blinks already in progress. Since patch 2.2.16 Marcel interrupts location-targeted skills, such as Eudora's ultimate.
- Silence does not interrupt most channelled skills — it only stops them from starting.
- Airborne interrupts most skills, but not those that grant control immunity.
- Root and immobilize stop dashes, blinks and Flicker, but not regular skills.
- Flicker does not interrupt the cast animation of most skills — you can use it mid-cast.
- Invulnerability and control immunity only save you from Kaja's cage if they are active before it locks.
DISPUTED POINTS
- Two tables on the same wiki page contradict each other: the summary table says Frozen Moment interrupts skills and suppression does not. The in-game wording says the opposite, confirmed by dozens of skills marked 'only interrupted by suppression' — Saber, Aldous, Johnson, Ixia. The in-game wording is right.
- The wiki says Flicker counts as a blink and is 'therefore unaffected by Khufra's bouncing ball', while the ball itself knocks up anyone who blinks across Khufra. The statement contradicts itself — test it in game.